I have set up my M1G to arm and disarm area2 using the F4 key on the keypad assigned to area1 requiring a user code to be entered before arming. The problem is that it only requires a user code when arming. It will disarm via F4 key without the user code being entered.
I did some testing and learned that I have a little animated clock icon in the upper left of the keypad lcd after arming with the F4 key. I waited for over five minutes and it did not go away. I had to press the "*" key twice to get rid of it.
After clearing the icon I pressed the F4 key to disarm area2 and it required me to enter a user code as it should. Is it really necessary to clear this icon with the "*" key? Can it be cleared by a rule?
Here are the settings in RP2:
Keypad 1
Key activates event 16=non alarm
Illumination event 1176=Area2ArmState
Requires code = checked
single press = checked
Here are the rules
27 WHENEVER KEY F4 ON KEYPAD1 ACTIVATES
THEN SET F4 KEY FLAG (Counter 3) TO 1
28 WHENEVER F4 KEY FLAG (Counter 3) CHANGES TO 1
AND Garage (Area 2) ARM STATE = DISARMED
THEN ARM AREA(S) 2 TO AWAY IMMEDIATELY
THEN SET F4 KEY FLAG (Counter 3) TO 0
29 WHENEVER F4 KEY FLAG (Counter 3) CHANGES TO 1
AND Garage (Area 2) ARM STATE = ARMED
THEN DISARM AREA(S) 2 IMMEDIATELY
THEN SET F4 KEY FLAG (Counter 3) TO 0
TIA, Mike.
I did some testing and learned that I have a little animated clock icon in the upper left of the keypad lcd after arming with the F4 key. I waited for over five minutes and it did not go away. I had to press the "*" key twice to get rid of it.
After clearing the icon I pressed the F4 key to disarm area2 and it required me to enter a user code as it should. Is it really necessary to clear this icon with the "*" key? Can it be cleared by a rule?
Here are the settings in RP2:
Keypad 1
Key activates event 16=non alarm
Illumination event 1176=Area2ArmState
Requires code = checked
single press = checked
Here are the rules
27 WHENEVER KEY F4 ON KEYPAD1 ACTIVATES
THEN SET F4 KEY FLAG (Counter 3) TO 1
28 WHENEVER F4 KEY FLAG (Counter 3) CHANGES TO 1
AND Garage (Area 2) ARM STATE = DISARMED
THEN ARM AREA(S) 2 TO AWAY IMMEDIATELY
THEN SET F4 KEY FLAG (Counter 3) TO 0
29 WHENEVER F4 KEY FLAG (Counter 3) CHANGES TO 1
AND Garage (Area 2) ARM STATE = ARMED
THEN DISARM AREA(S) 2 IMMEDIATELY
THEN SET F4 KEY FLAG (Counter 3) TO 0
TIA, Mike.