I understand that ControlThink is working on some software that might perform that type of function. It has not been released yet though.
Unfortunately, the only way I know of, now, to remove a 'completely dead' node is to remove all active nodes, reset your controller, and, start from scratch on building a network. Kind of klunky. If it could still 'talk' you could just do a 'remove node' type operation, I'm guessing you have already tried that.
There may be a super wiz-bang $1000.00 hardware controller out there that already does this type of stuff but my HA budget is limited. I use the battery controllers and some beta ThinkEssentials(tm) software for my control needs at the present time.
Thanks for the help. I just reset the whole network and reprogrammed all the mod. again. That's definitley a pain. With out giving any details the switch failure was my fault. One of those moments you would like to forget
Not to sound like an advertisement, but just to confirm...our ThinkEssentials product will let you do that today. Just right-click on the broken (red circle/slash) device, and select "replace broken device" or "remove broken device."
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