Premise Media and Scenes

Motorola Premise

samgreco

Active Member
So I am finally back at working on the Premise system and have run into a strange one.

I have been trying to build a scene that includes media playback. When I insert a media zone into the scene, select the media to play, I only see the content chosen in the media content pane, and the play mode is set to manual. When I try to select a different play mode, such as normal or continuous, it immediately reverts back to manual. There are no volume settings, etc.

What am I missing here?
 

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  • Premise_Scene.jpg
    Premise_Scene.jpg
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In my case I can set the Play mode to Normal/Continuous/Random ... the setting doesn't immediately revert back to Manual. However, I don't see any properties other than the ones seen in the first post's attached image.

I've never used a MediaZone in a Scene and maybe (just a guess here) the remaining properties may be accessible exclusively via scripting. Right-click "Test Audio Scene" and select New > OnPropertyChange and then choose SceneState's "Play" property. Whatever scripting you add will be executed whenever the Scene's Play property changes state (enabled/disabled).

Code:
' Example assumes the Kitchen MediaZone is driven by the ComputerAudio device.
with Devices.ComputerAudio.DirectSound_Intel_r_Integrated_Audio
	if this.newvalue = true then ' Scene play started. Set volume to 75%.
		.Volume = 0.75
	else ' Scene play stopped. Turn down volume to 50%
		.Volume = 0.5
	end if
end with

I haven't tried the script but it *should* work. :)
 
Thanks. I'll give it a shot.

I was always under the impression from everything I've seen/read before that simply dragging a MediaZone object into the scene should give me all of the related properties I would need, including volume control, etc, without scripting.

But nothing ever works as expected lately :)
 
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