I have a couple rules that I'm trying to iron out.
I have this rule that works:
WHENEVER ANY ALARM, ANY AREA TURNS ON
THEN TURN Strobe (Out 3) ON
but this part doesn't work:
WHENEVER ANY ALARM, ANY AREA CUTS OFF
THEN TURN Strobe (Out 3) OFF
Any idea why that won't turn the strobe off? It turns off when I disarm the system. I didn't want to put a set time there as I wanted it to follow the cutoff timers.
Next, can this rule be written better (this is what I have that works):
WHENEVER ANY BURGLAR ALARM, ANY AREA TURNS ON
THEN TURN Output 207 ON
The output is used for further events. What I couldn't find was something that uses alarm memeory like this:
AND ALARM MEMORY, ANY AREA IS ON
but for a burglar alarm only (such as AND BURGLAR ALARM MEMORY, ANY AREA IS ON).
Is using an output like I'm doing the only way to accomplish that?
I hope I'm clear on this....thanks!
I have this rule that works:
WHENEVER ANY ALARM, ANY AREA TURNS ON
THEN TURN Strobe (Out 3) ON
but this part doesn't work:
WHENEVER ANY ALARM, ANY AREA CUTS OFF
THEN TURN Strobe (Out 3) OFF
Any idea why that won't turn the strobe off? It turns off when I disarm the system. I didn't want to put a set time there as I wanted it to follow the cutoff timers.
Next, can this rule be written better (this is what I have that works):
WHENEVER ANY BURGLAR ALARM, ANY AREA TURNS ON
THEN TURN Output 207 ON
The output is used for further events. What I couldn't find was something that uses alarm memeory like this:
AND ALARM MEMORY, ANY AREA IS ON
but for a burglar alarm only (such as AND BURGLAR ALARM MEMORY, ANY AREA IS ON).
Is using an output like I'm doing the only way to accomplish that?
I hope I'm clear on this....thanks!