Some Voice Announcements not all

HKMAIL1

New Member
Ok, this one has bothered me for a while.

I want my Elk to tell me that the garage doors are open (when open for long period). Everything works if in the Globals section I check "Enable System Messages"

The problem, I don't want it to do is announce, Area 1 Armed in Night mode or Area 1 Disarmed in Night mode etc.

So even though I have all 5 of the other options checked, if I uncheck the "Enable System Messages" all I get when the Elk tries to talk is a split second of static. I don't know if in all my playing around with this system I screwed something up, but if anyone can confirm that this is the way it is suppose to work or not that would be great.

If it isn't, if anyone has any ideas on how I get it working again, that would be even better.

Thanks,
HK
 
This is purely a guess, but it sounds like the audio amplifier is still turning on but then there is nothing to output and then it turns off. Another option I think if you want it to only say certain things, is to control it with a rule. So say you did not want it to speak "Area 1 is armed..." you may try a rule like (not correct syntax):

WHENEVER Area 1 is armed Night Mode
THEN turn off non alarm voice

You will need to turn it back on, so you will need a condition (another rule) to do that. It can be an independent rule, or based on a timer. For a timer add something like THEN turn output xx on for 10 seconds to the whenever condition then make another rule:

WHENEVER Output XX Turns off
THEN turn on voice

I have not tested any of this so I am not 100% sure of the timing - the audio amp may still kick in even tho the "Area 1 is armed..." msg should not be announced
 
Ok, this one has bothered me for a while.

I want my Elk to tell me that the garage doors are open (when open for long period). Everything works if in the Globals section I check "Enable System Messages"

The problem, I don't want it to do is announce, Area 1 Armed in Night mode or Area 1 Disarmed in Night mode etc.

So even though I have all 5 of the other options checked, if I uncheck the "Enable System Messages" all I get when the Elk tries to talk is a split second of static. I don't know if in all my playing around with this system I screwed something up, but if anyone can confirm that this is the way it is suppose to work or not that would be great.

If it isn't, if anyone has any ideas on how I get it working again, that would be even better.

Thanks,
HK
Did you ever find a solution for this?
 
The problem, I don't want it to do is announce, Area 1 Armed in Night mode or Area 1 Disarmed in Night mode etc.
If you NEVER want Elk to say those phrases, I believe you can just blank those phrases out. I have a similar desire, but haven't gotten around to addressing it myself.
 
The problem, I don't want it to do is announce, Area 1 Armed in Night mode or Area 1 Disarmed in Night mode etc.
If you NEVER want Elk to say those phrases, I believe you can just blank those phrases out. I have a similar desire, but haven't gotten around to addressing it myself.
I have developed a solution. First, set G20 on to enable system messages. Then, create a rule to turn off system messages. Mine says: whenever Area 1 Arm State becomes armed, then disable non-alarm voice messages. That way, if you reboot the elk, the first time you arm it, you will turn off the system messages. If anyone can think of a trigger that would work before you arm, let me know.

Then, whenever you want to announce something, set up a rule like this:
Whenever (trigger)
Then Enable non-alarm voice messages
Then Announce (whatever you want)
Then Disable non-alarm voice messages

It's a bit clunky for such a full-featured product, but it works.
 
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