Hello,
Just trying to get a couple things ironed out before I hit the full program. I'm trying to get the omni console to announce contact status. I have a contact on the boys windows. I'd like it to tell me when it opens. This seems straight forward enough (without programming). However it just displays text. If it's armed it speaks. If I change it from perimeter to aux. nothing. If I change it to aux emergency, it has a long beep, then tells me. "Aux alarm" "zone 51" "boys window open tripped" and repeats.
I just want it to tell me they have opened the window. Windows won't be a big deal, but I just started there. However I want doors to announce. Such as garage man door, or patio door. Letting me know the little ones are going where they are not supposed to.
Anyone give me some guidance? Seems I may have to just write custom logic for it , and have controller "speak" instead of using built in voices drop menus in the zones tab.
Just trying to get a couple things ironed out before I hit the full program. I'm trying to get the omni console to announce contact status. I have a contact on the boys windows. I'd like it to tell me when it opens. This seems straight forward enough (without programming). However it just displays text. If it's armed it speaks. If I change it from perimeter to aux. nothing. If I change it to aux emergency, it has a long beep, then tells me. "Aux alarm" "zone 51" "boys window open tripped" and repeats.
I just want it to tell me they have opened the window. Windows won't be a big deal, but I just started there. However I want doors to announce. Such as garage man door, or patio door. Letting me know the little ones are going where they are not supposed to.
Anyone give me some guidance? Seems I may have to just write custom logic for it , and have controller "speak" instead of using built in voices drop menus in the zones tab.